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After working with Starwave's internal CD-ROM production tool on Eastwood, I was brought on board EVE to lead scene programming and animation sequencing. The scenes in EVE were programmed in an environment similiar to Director, but with faster and more sophisted handling of sprites. In the last months of the project, I also photoreouched backgrounds and sprites, and added alpha channeled shadows to sprite objects throughout the product.

For more on EVE, check out my special EVE site which details product development and EVE secrets.

Eve walking before and after the addition of an alpha channeled shadow.
Lead Scene Programmer, Interactive Artist

Led scene programming and audio/video sequencing

Photoretouched backgrounds and sprites, created alpha channeled shadows

"Build Master"

Authored official release notes